Custom Moogle Munny

Here's a custom Munny I made to look like Mog from Final Fantasy 6. He is the best moogle. Made with Sculpey and acrylics. I'm trying to think of other cool video game related Munny customs to create, any suggestions?
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Here's a custom Munny I made to look like Mog from Final Fantasy 6. He is the best moogle. Made with Sculpey and acrylics. I'm trying to think of other cool video game related Munny customs to create, any suggestions?
One game that has been stuck in my head for the better part of my adult life is Final Fantasy 6 (3) for the SNES. Not only was it a masterpiece utilizing the limited capabilities of the SNES to produce crisp, hand drawn sprites - Nobuo Uematsu pushed the sound chip to the max to create beautiful, sweeping scores. Seriously, the Final Fantasy 6 soundtrack is one of the best game soundtracks of all time and this song proves it. Dancing Mad is the final boss battle theme, is about 8 minutes long, and is completely brilliant. Enjoy.

As far as internet BFFs go, GayGamer and The Weekly Geek are the bestest best can get. We take turns playing Super Mario Bros together, we ride bikes, one time we even built a tunnel fort out of cardboard boxes. That's why I am proud to pass on the word that our buds are giving away a DS Lite and a copy of Final Fantasy VI Advance!
Check out their site for contest details and be sure to check out their upcoming podcast. It's got that Weekly Geek touch, if you know what I mean.
An iconic game in the SNES RPG era, Final Fantasy VI (then known as Final Fantasy 3) made many people gamers. It was the transition point. Here we had a game that actually took itself seriously. Fantastic, sweeping plot. Beautifully composed musical score. Interesting characters. Gorgeous, hand-drawn monsters and landscapes. Secrets galore. Final Fantasy VI really had it all. The last of the Final Fantasy titles to get the Gameboy Advance treatment, and in actuality most likely the last great Gameboy Advance game, how does Final Fantasy VI Advance stand up to the original? We have a couple added features including a new localization and bonus dungeons, but does it feel the same? Does it still have that magic that we all felt 15 (!) years ago?
continue reading "Game Review: Final Fantasy VI Advance (GBA)"
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