Podcast for 06.29.09 | Satisfaction

At what point does a game stop being fun and start being work? This week, Ross Rosenberg, Jinny, Ryan G Biv and I focus on the theme of satisfaction. What makes us continue playing a game even if it kicks our ass all over the room? Why do we persevere in the face of ridiculous difficulty and unfair game mechanics? We also touch on game and movie news, from the new Heavy Metal movie, to a Facebook movie, Miyazaki's new movie, a rumored PS3 operating system refresh, Nintendo's new auto-play help system, Michael Jackson's death (and how it affected the internets), along with some great iPhone games to download. And then we answer some questions from the mailbag.
stream now:
Show Notes:
- Heavy Metal Movie: 2011 - Wizards of Ur
- The 15 games you need for your new iPhone - Boing Boing Offworld
- Analysis: Can Nintendo Take 'Accessibility' Too Far? - Gamasutra
- Fincher circles Facebook movie - Variety
- Ponyo Trailer - Apple Trailers
- Rumour: PS3 to offer "Completely New System" in Firmware 3.0 - Blu Ray Blog
- Jackson dies, almost takes Internet with him - CNN
- This Wednesday: Worms 2: Armageddon, King of Fighters '98 Ultimate Match attack XBLA - Joystiq
- BlazBlue: Calamity Trigger video - Gametrailers
- Music, as always, by Tettix




