The Mind Boggleth: I don't like to play World of Warcraft.
It's true. I don't like to play World of Warcraft. I know it's been available for something like 5 years now, but I just finally downloaded the free trial last week, and I played my 10 days, and now I'm done.
Maybe someday I'll come back, but I was somewhat disenchanted early on. I started as an Undead Warlock, which maybe wasn't the best choice. As I kept playing, I quickly discovered that I had to press about 18 buttons all in exact casting order, tell my minion what to do, and make sure that the dude I'm killing dies when I throw off a certain spell so I can make "Soul Shards".
It was sort of bizarre. The most annoying thing is that I spent about fifteen hours traversing Brill and the skeleton infested hills of Doomy Swampy Scary Land, carrying the bassist from Oingo Boingo's skull around, desperately trying to bury it. I had tried every grave I saw, and nobody told me there was a graveyard behind the chapel. By the time I finally buried the fucking skull, I was about Level 8.
I also didn't die until I hit Level 10. I felt that was somewhat odd.
So, growing bored of my Zombie Warlock, I tried an Orc, which was really fucking dull as hell. I was in a neon orange valley that looked like Duckburg 200 years after the nuke dropped.
Eventually, I discovered the only quest I was interested in, which was the seasonal easter egg hunt. Bear in mind that I had already done the exact same thing in Animal Crossing a week earlier, and I did it splendidly. I got a full set of the Easter Egg furniture.
It then became obvious that building a WoW character is a lot like Animal Crossing, in that you're supposed to do a lot of things: killing 20 centaurs, finding a walrus a red snapper, killing 20 gnolls, planting flowers and trying to breed a blue rose, sending a party of 40 characters to kill a dragon, sending a party of 40 characters to kill Krazy Redd. They're very similar games, really.
I think the deal-sealer was that Nintendo sent me an in-game couch for my in-game house, shaped like a Nintendo DSi. The week previous, I got a red Pikmin hat, and before that was a green St. Patricks hat.
You see, I happen to like that Animal Crossing has no levels or ways to kill characters or anything like that. World of Warcraft does appeal to my desire to collect absolutely everything in the game to see what they do, but the problem is that I have to kill 4,000,000 zombies to do it.
If you want to see the future, Winston, it's Tom Nook's foot, smashing into your face, over and over and over again.
It's not that Animal Crossing doesn't have flaws. The Wii version is the same damn game as all the others, with a few annoying tics to make a learning curve inherent. For example, players and animals build trails based on where they walk most. It took me a few weeks until I realized that my entire village was beginning to look like Planet Arrakis. I now have been spending every last Bell on flowers, the only way to reseed your village's brown.
So, despite Animal Crossing being a flawed game, it's still way more fun than World of Warcraft. Of course, I'm deeply disturbed, and Animal Crossing is the video game equivalent of a padded looney bin cell, where absolutely nothing can possibly be a stressor, so it might, just might, not be for you.




