Rounding out the collection - belated PS3 first impressions
This the first generation of consoles where I've finally been able to experience all the medium has to offer. That's right, I've finally completed the set and picked up an 80gig Metal Gear Solid 4 Playstation 3 bundle. My reasons are most likely different than most, I'm not a fan of the Metal Gear series and most of the titles out for the PS3 don't really intrigue me. I was more interested in the backwards compatibility since I no longer own a PS2 due to circumstances. Divorce circumstances. That's right, I lost custody of my PS2.
There are a few games I am interested in, most notably the Playstation Network titles such as Echochrome and Everyday Shooter. And hey, maybe I'd like Metal Gear too. Who knows.
After a few hours with the machine, I have a few issues. Now that I have "caught 'em all" (to use Pokémon parlance) I feel like I have a nice objective view of what the Playstation 3 offers and doesn't offer versus the other systems.
First off, cons:
- Game installation. Why in the name of sweet zombie jeebus am I forced to install games and still suffer long loading times? Is this my consolation prize for purchasing games from lazy developers? If I am committing a small portion of my hard drive to a certain game, I expect some sort of benefit. One of the main selling points of a console is that you don't have to tinker with it like you do with PCs. I don't have to worry about having compatible drivers or the most advanced video card. I don't have to worry about spending hours installing a game and downloading patches, I insert the disk or cart and it just works. Even the PSN games have this problem, you have to download them and then install them and only then can you run them. And you have to do all this manually. Which brings me to...
- Convoluted Information Architecture. I'm a web designer with a specialty in user experience and semantics. I think about information architecture wherever I go. For the unfamiliar, information architecture (or IA for the cool kids) is the discipline used to develop user interfaces for websites. Basically you wireframe and mock up how a user will flow through your website and ideally you streamline the process to make it as easy as possible for people to access your information. This will make or break a website. Have you ever been to a website that has one too many registration forms before you go to the shopping cart, and you abandon the cart in favor of Amazon's on-click ordering? That's poor information architecture. Sony is horrible at IA. From having to blindly accept license agreements that have zero bearing on my own personal use of the console, to putting my money in a virtual wallet instead of just outright purchasing the damn game instantly, everything feels like the worst puzzle fashioned to confuse and discourage. It's like they had focus groups that told them that hands down they loved watching loading bars, and they all got a perverse sense of satisfaction from selecting "I accept" over and over again. No, I don't want to take your survey. I could give two shits about your licensing agreement. No, I don't want to receive product information and deals from Sony. I just want to play your damn game. Can I play the game I put in my system now, please?
- Feature bloat: Subtlety is a skill Sony truly lacks. From the obnoxiously shiny outer shell, needlessly flashy touch-sensitive eject and power buttons and the useless compact flash/sd/memory stick slots, the Playstation 3 is trying way too hard to do too many things at once. It forgets that it needs to do ONE THING well - play Playstation games. Why not sacrifice the outmoded compact flash slot for a Playstation 1/2 memory card slot? While memory cards are indeed old-tech, it would have been nice to not have to purchase an adapter to transfer my old save files. I want to play games on your game console, not have a locked-down system that pretends to be a media center. If I want to transfer my photos via compact flash somewhere, I'll use my existing computer, not my freaking game console.
- Lack of features: Seems like a contradiction, but stick with me here. Even though the Playstation 3 has a load of features, they don't tend to be the right features. Sure I've got this media center where I can play games and music and videos, but I already have a place where I store my videos and music. I'm not about to transfer my entire music collection over to my game console. I want the ability to stream my content over your box, and I want it to be as easy as point and click. Every solution I've found to stream media from my Mac to my PS3 has been a tinkerer's dream and my nightmare. I don't want to have to run Terminal every time I want to play music. I just want to be able to press start and have it go. I don't want to have to tweak a bunch of settings in order to run my games and media at their max potential, I just want it to work. Just make it work. Update: I was pointed toward Nullriver's MediaLink software, which works like it was built-in to my Mac. Should have known the creators of the excellent Connect360 would have my console streaming solution.
Jeebus that Earth views visualizer is pretty.
Additionally, the lack of a system like Xbox 360's achievements is one of the biggest failings. Xbox has set a new standard for how games are played, an innovation classically reserved for Nintendo. The d-pad, analog stick, rumble... all of these changed the way we play games, and now with the persistence of the Internet and social media we want a way to show off our progress to our friends. While the 360 feels like a party every time you hear the blip and see one of your friends sign on to Live, Sony's system still feels insular, like a console for loners. I'm not compelled to flesh out my friends list like on the Xbox.
And now, Pros:
- Now I can play my PS2 games again.
Are any of you PS3 owners? Can you fill me in on why people think this console is so awesome? Cause I'm just not seeing it at the moment. Even Metal Gear Solid 4 feels like the most popular game in some parallel universe.




What say you?!