Game Diary: What Are You Playing This Weekend?
Oh hai! Just thought I'd come and check in on you guys, here. What's up? Gearing up for the long weekend? Are you going to be going outside and grilling animal flesh with the rest of the US, or perhaps you will shun the sunlight as I do and partake of some games? Here's what I've been playing recently, what are you playing this weekend?
GTAIV - Of course, this game really doesn't leave my Xbox. I haven't had much time to devote to gaming this week (hence the lack of game diary posts) but when I do get a chance I like to sit down and envelop myself in the trials and tribulations of one Niko Bellic. I'm a good 70% through the game now, just got all my friends to over 90% and I'm spending a fair bit of time just messing around with the side quests, whereas a week ago I was completely into the main storyline. The main storyline continues to amaze, don't get me wrong, but I really appreciate how I can just sit down and do a few side quests in a short period of time. Very good for the hard-casual gamer such as myself.
The World Ends With You - Seriously, you guys need to be playing this game. I have no idea why the gaming press hasn't covered it more because it is completely brilliant. It's the perfect commuter's game, great for short bursts of satisfying play, and is as deep as you want it to be. I want all games to be this thoughtful, precise and engaging. There's little sense in explaining it. You have to experience it for yourself.
Penny Arcade Adventures: On The Rain-Slick Precipice of Darkness - Episode 1 - Like any good PA fan, I downloaded the shit out of this game and proceeded to devour it. It's a gorgeous game and genuinely hilarious, though the battle system took me a REALLY long time to figure out. I'm still not sure I understand it. I'm playing the XBLA version, which apparently was designed last as the controls are horrible. It's difficult to target things for one, but it also doesn't help that the UI is slightly confusing at times. It took me a while to make sense of the battle UI and it took me even longer to realize which player was highlighted. I'm also having conflicting thoughts about the massive amount of dialog for every single little thing. On one hand it's consistently hilarious, and on the other hand I feel compelled to check every trash can and mailbox, which feels like a shallow gameplay device. I'd rather the locations I can investigate be a bit more hidden instead of right there in my face. But maybe it will pick up? At the very least, congratulations you guys. It's awesome to be able to say "this dude I know made his own video game". Despite any niggling concerns, you guys did a fucking fantastic job.




What say you?!